Greed’s Good Style Guide 

An mood board/Art Direction guide for internal game prototype. Since no assets were made or concept art was made, I had to use a lot of reference to convey my intentions for the project.

The core direction for this project was to use a high end toy/diorama aesthetic. I felt that this would be an interesting way to convey the incredible amounts of character customizability we were planning.

Greed’s Good Style Guide

Sample collage